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Ferrone, Harrison. Learning C# by developing games with Unity 2020: an enjoyable and intuitive approach to getting started with C# programming and Unity / Harrison Ferrone. — Fifth edition. — 1 online resource : illustrations. — Table of ContentsGetting to Know Your EnvironmentThe Building Blocks of ProgrammingDiving into Variables,Types, and MethodsControl Flow and Collection TypesWorking with Classes, Structs, and OOPGetting Your Hands Dirty with UnityMovement, Camera Controls, and CollisionsScripting Game MechanicsBasic AI and Enemy BehaviorRevisiting Types, Methods, and ClassesIntroducing Stacks, Queues and HashSetsExploring Generics, Delegates, and BeyondThe Journey Continues. — <URL:http://elib.fa.ru/ebsco/2579511.pdf>.

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