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MediaMatters.
The post-screen through virtual reality, holograms and light projections: where screen boundaries lie / Jenna Ng. — 1 online resource (284 p.). — (MediaMatters Ser.). — The Post-Screen in the Time of Covid-19. — <URL:http://elib.fa.ru/ebsco/3097245.pdf>.

Record create date: 11/20/2021

Subject: Visual communication.; COMPUTERS / Digital Media / Video & Animation

Collections: EBSCO

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Table of Contents

  • Cover
  • Table of Contents
  • Acknowledgements
  • Introduction
    • Post-Screen Media: Meshing the Chain Mail
    • Eroding Boundaries in the Contemporary Mediascape
    • Why Boundaries Matter
    • Chapter Outlines
    • The Post-what?
  • 1. Screen Boundaries as Movement
    • Re-placing the Screen: Play and Display, Appearance and ­Dis-­appearance
    • Screen Boundaries: Physical and Virtual, and of the Movement Betwixt
    • Metaphors for the Screen
    • Crossing Screen Boundaries: Love, Pleasure, Information, Transformation
    • Interactivity and the Moveable Window
    • Screen Boundaries Across Dimensions
  • 2. Leaking at the Edges
    • Protections and Partitions
    • Rupturing Screen Boundaries
    • Interplay between Fictional and Factual Threat
    • Leaking at the Edges: The Merging of the Amalgamated Real
    • Virtual Co-location in Real-time… and in the Era of Covid-19
    • The Screen Boundary Against the Algorithm
    • Screen Boundaries in Flux
  • 3. Virtual Reality: Confinement and Engulfment; Replacement and ­Re-placement
    • “Multitudes of Amys”
    • On Immersion (Briefly)
    • The Affective Surround: The Two Vectors of Immersion
    • The Post-Screen Through VR (1): Confinement and Engulfment
    • The Post-Screen Through VR (2): Replacement and Re-placement
    • The Danger Paradox
    • VR as Immersion: Travel, Escape, Fulfilment
    • VR as Inversion: Witness, Empathy, Subjectivity
    • Defeated by the Ghosts
  • 4. Holograms/Holographic Projections: Ghosts Amongst the Living; Ghosts of the Living
    • How We See Ghosts, or, In Love with the Post-Screen
    • Ghosts in the Media: Re-inventing the Afterlife
    • The Post-Screen Through Holograms/Holographic Projections
    • Holographic Projections (1): Ghosts Amongst the Living – Limbo Between Deadness and Aliveness
    • Holographic Projections (2): Ghosts of the Living – Vivification of the Virtual Real
    • A Funny Thing Happened on the Way to Substitution
  • 4A. (Remix) True Holograms: A Different Kind of Screen; A Different Kind of Ghost
    • Screens and Ghosts, or, the Window and the Guy in the Basement
    • True Holograms
    • A Different Kind of Screen: Brains, Nerves, Thought
    • A Different Kind of Ghost: “A Memory, A Daydream, A Secret,” or, Digital Apparitions
  • 5. Light Projections: On the Matter of Light and the Lightness of Matter
    • The City Rises
    • The Light Rises, or, Light as the Matter of Light
    • Cities of Screens
    • Light Projections (1): Light that Dissolves and Constructs… and of Latency
    • Light Projections (2): Walls that Fall Apart… and Re-Form
    • Light Projections (3): Particles that Gain a Body… and Transform
    • Projection Mapping (1): The Image that Devours Structure; the Voracity that is a Media History
    • Projection Mapping (2): The Exterior that Reveals; the Permanence that Fades
    • The Ground Beneath Our Feet
  • Conclusion/Coda
    • Postscripts to the Post-Screen: The Holiday and the Global Pandemic
    • Twin Obsessions (1): Difference
    • Twin Obsessions (2): The Gluttony
    • The Post-Screen in the Time of Covid-19
  • Index
  • Backcover

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